Fixed various crashes
Minor performance improvements
Endless Arenas will properly work after wave 100 and onward.
Endless Arenas monsters will become stronger much faster.
Dying at the same time you kill the last enemy of an arena challenge will no longer leave you dead on the ground.
Monsters spawn location should be spread more evenly in the Arena.
Pithus corpses no longer block projectiles and spells.
Arena time of day adjustments
Improved some lens flare occlusion
Damaged enemy health bars are now properly removed when the player dies.
A new quest points you to the location of the Arena once you have achieved the main quest.
It should not be possible to kill Seren with Thunderbolt under the rain anymore.
Black doors now have sounds.
Reduced volume of Spellbinder.
Reduced volume of Rain of arrow skill.
Fixed ambient rain glitch.
Improved town ambience mix, elements such as birds too loud.
NPC GUI sounds for dialog boxes and panels (Merchant, innkeep, etc…).
Personal chest interaction sound.
Added fades to ambiences where they were missing.
Optimised world sounds, fewer voices are active at the same time.
Fixed music not playing in tutorial
A healer has been added in the Arena lobby.
Teleport from a waypoint to another is now a bit longer in order to reduce loading artifacts.
Arena “Exit” and “Next Floor” portals are now localized.
Quest “NEW” text is now localized.
Spanish update, thank you Idtime
Hungarian update, thank you lostprophet
Items with required level 255 now use their correct required level.
It is no longer possible to open the PST during cutscenes.
How to play :